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SDK Beta 4 Released, Adds OpenGL ES Support, Code Signing Enforced

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2008-04-24 02:04:14 by Edward Kirk in iPhone nano - Apple iPhone Articles
...OpenGL ES support and the enforcement of a new code signing policy OpenGL ES support : The iPhone emulator will now be able to render OpenGL ES in applications, matching the capabilities of the iPhone 2.0 software Code signing enforced : iPhone applications will now need to contain a valid certificate (obtained from the restricted, $99,...
 
 
 
 
 
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OpenGL Extensions Viewer 3.10

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2008-09-05 11:06:16 by Tobias in MAC OS X FREEWARE, APPLE
OpenGL Extensions Viewer Many OpenGL extensions, as well as extensions to related APIs like GLU, GLX, and WGL, have been defined by vendors and groups of vendors. The extension registry is maintained by SGI and contains specifications for all known extensions, written as modifications to the appropriate specification documents The registry also...
 
 
 
 
 
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iPhone Beta 4 Release, OpenGL ES 3G Graphics Support Included

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2008-04-24 20:32:57 by admin in Talk iPhone - iPhone News Blog and Forums
...OpenGL ES which will enable developers to actually see how the iPhone renders graphics for their software applications Another new feature include in the SDK is enforced code signing. Basically what this means is that from now on iPhone applications will need to contain a valid certificate (from the iPhone developer program If the developer...
 
 
 
 
 
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iPhone SDK beta 4 released with OpenGL ES support, code signing

2008-04-24 05:24:55 by iphony in iPhone Cheats
 
...OpenGL ES support for the iPhone ( Aspen ) simulator. Heres what Apples developer website says about the update The fourth beta version of the iPhone SDK includes Xcode IDE, iPhone simulator with Open GL ES support, Interface Builder, Instruments, frameworks and samples, compilers, and Shark analysis tool You can download the SDK update by...
 
 
 
 
 
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Mesa 7.2 (Default branch)

2008-09-25 17:50:35 by Editor in freshmeat.net announcements (Global)
 
...OpenGL API (Application Programming Interface). Mesa cannot be called an implementation of OpenGL since the author did not obtain an OpenGL license from SGI. Furthermore, Mesa cannot claim OpenGL conformance since the conformance tests are only available to OpenGL licensees. Despite these technical/legal terms, you may find Mesa to be a valid...
 
 
 
 
 
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GPU Caps Viewer 1.4.1

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2008-01-16 11:18:50 by Jim Roz in Total Freeware
...OpenGL graphics card utility for Windows XP and Vista (32-bits). This tool offers the following features quick view of the graphics configuration (graphics card / GPU type, amount of video memory, drivers version display of the main OpenGL capabilities (OpenGL version, texture size, number of texture units, etc display of the OpenGL...
 
 
 
 
 
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Quake

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2008-02-04 05:39:00 by Aamir Sayid in Quick Softwares
...OpenGL 3D API to access hardware 3D graphics acceleration cards to rasterize the graphics, rather than having the computer's CPU fill in every pixel. In addition to higher framerates for most players, GLQuake provided higher resolution modes and texture filtering, improving image quality. GLQuake also experimented with reflections,...
 
 
 
 
 
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OpenSceneGraph 2.4.0 (Default branch)

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2008-05-12 16:01:03 by Editor in freshmeat.net announcements (Global)
...OpenGL library for real-time visualization. Uses range from visual simulation, scientific modeling, virtual reality, and games. License: GNU Lesser General Public License (LGPL) Changes Support was added for OpenGL Geometry shaders. Support for OpenGL Multiple Render Targets extension was added to Frame Buffer Objects. Support for OpenGL...
 
 
 
 
 
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Flash Uses The GPU

2008-05-30 17:10:06 by Mike Melanson in Adobe Blogs
 
...OpenGL facilities Starting in the most recent Astro Beta , Flash Player supports new GPU acceleration modes. This acceleration doesn't automatically speed up legacy content. Instead, new SWF content has to be authored specifically to take advantage of this. Tinic Uro has an excellent overview of the capabilities and limitations of this new...
 
 
 
 
 
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an unordered, approximately comprehensive list of new features in After Effects CS4

2008-09-25 18:49:35 by Todd Kopriva in Adobe Blogs
 
...OpenGL rendering, so now even more things can be rendered on the GPU. New things supported by the OpenGL renderer: nested compositions, depth of field blur. Also, the OpenGL renderer can now use adaptive resolution to render a smaller number of pixels during interactions, like dragging a layer in the Composition panel Render with OpenGL...